New UI and Logo
Hey everyone!
In this post, I am going to talk about our game's new logo and UI. As the logo and UI were the last parts of the art asset production, I am happy to finally introduce them to you guys. Since the main concept of our game is a storybook, most of my inspirations are from the shape of a book.
UI
Firstly, this is a timer UI. This is probably quite an intuitive design and as you can see, I was inspired by an open book. I kept the design simple and used white colour, so players can see it easily.
This is a player health UI. I was inspired by a bookmark. As this is placed right next to the timer, I thought it will go well with the timer if it's a bookmark shape.
This is the main menu UI that goes into Louise's main menu animation. I made it as a book content page to match the book animation she made. Also, I designed the title of our game to look like a cover page.
Logo
There are two main types of game logos that I designed: one with a cute and colorful fancy feel and the other with a simple and classic feel.
Let us know what you guys think and which logo is your favourite in the comment below! :)
Post by Woolin
Get Hangry Chicken
Hangry Chicken
Status | In development |
Author | Hangry Chicken |
Genre | Platformer |
Tags | 2D, Fantasy, Singleplayer |
More posts
- Hangry Chicken - Character AnimationsNov 12, 2022
- Playtest 1Oct 31, 2022
- Hangry Chicken - Character redesignsOct 31, 2022
- New Platforms!Oct 16, 2022
- Preparing for a PlaytestSep 25, 2022
- Main Menu Animation and Level DesignSep 11, 2022
- Tutorial and new PlatformsSep 07, 2022
- Main Menu Animation and Concept ArtAug 28, 2022
- Code UpdatesAug 21, 2022
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